GamesByEmail.com | ||
Correspondence Gaming Headquarters |
Games | My Turns | My Games | My Profile | Log Off |
GamesByEmail.com is an excellent venue for anyone wanting to develop and playtest a game.
The games are written entirely in JavaScript. They are some of the finest examples of JavaScript, DHTML, AJAX, and client-side architecture anywhere on the 'net. The chess game was 100% AJAX back in 1998, back when Microsoft Outlook rendered HTML emails with JavaScript, without any warnings, even in the preview pane (the 'net was a more innocent place then).
That said, it is relatively easy to create a game on GamesByEmail's foundation.
Here is what is available:
The foundation code is very robust. You can create a simple game like Tic-Tac-Toe, or an extremely complex game like W.W.II.
GamesByEmail.com is a low-key site. There is no registration required, and you can be playing any game in just two clicks. There are no limits and is its free. The games are bare bones, no overly flashy interface, and have no noises (read: easier to goof off at work). It is very simple looking and simple to use. No components or installations are required.
If you have any interest in programming correspondence games, this is a great place to start. Take a look at the tutorial, or drop a note.
Thanks for playing!
Downloads | Developers | News | Donations | Privacy | Comments | Information | Copyright |
All contents and scripts copyright © 2000-2024, GamesByEmail.com RISK, Axis & Allies, Diplomacy, Acquire, Stratego, Panzer Blitz, Luftwaffe, Connect 4, Battleship, Othello, Monopoly, Scrabble and the titles of a ton of other great games are all registered trademarks of Hasbro Inc. GamesByEmail.com is not associated with Hasbro in any way. Not that I would mind... |